INVITE AMELIA TO SPEAK

Everyone is influenced. Not everyone realises it.

Interactive talks about how we're influenced, how that shapes who we become, and how we can be more intentional about the influence we have on other people.

The INFLUENCED Characters are at the heart of every session, so your audience isn't just listening. They're spotting the voices, voting, talking it through and recognising themselves.

Enquire about a talk See the talks

Every talk follows one idea.

01

Notice what influences you

The people, platforms, pressures and expectations that quietly shape our choices.

02

Understand how it shapes you

How those voices become part of how we see ourselves, and how we decide who to be.

03

Choose the influence you have

Because we're not just influenced. We influence the people around us every day.

THE TALKS

Three signature talks. Adapted to your room.

Each one is shaped around your audience before the day, so it speaks to what they're actually living through. For anything else, there's a bespoke option too.

SCHOOLS & YOUNG PEOPLE

“Whose Voice Is That Anyway?”

An interactive, age-appropriate talk about the voices in our heads and the ones around us, and how to tell which ones are really ours.

  • Peer pressure
  • Social media
  • Friendships
  • Comparison
  • Identity
  • Belonging
  • Making your own decisions

IN THE ROOM

  • Meet the Characters and spot which voices show up at school, online and with friends
  • Talk through scenarios young people will recognise, from the group chat to the pressure to fit in
  • Vote, discuss and share, without anyone having to share more than they want to
  • Leave with one question to ask themselves the next time they're making a choice

Made for young people. Content is pitched to the age group and agreed with your school beforehand. It's created separately from INFLUENCED: The Game, which is a 16+ party game and isn't used in school sessions.

Enquire for your school

WORKPLACES & PROFESSIONALS

“From Influenced to Influence”

An interactive talk about what's shaped the way we work, and how to become more intentional about the influence we have on the people around us.

  • Self-awareness
  • Confidence
  • Communication
  • Workplace culture
  • Authenticity
  • How we influence others

IN THE ROOM

  • Meet the Characters and recognise the voices behind everyday decisions at work
  • Work through relatable scenarios, from the meeting you stayed quiet in to the email you rewrote five times
  • Reflect together on the culture your team creates, and the part each person plays in it
  • Leave with a clearer sense of the influence you want to have
Enquire for your workplace

PERSONAL KEYNOTE

“Who Was I Before the World Told Me Who to Be?”

The story behind WE ARE INFLUENCED. Not a chronological autobiography, but a story about the influences I absorbed, the ones I questioned and the ones I eventually chose, through creativity, music, the people closest to me, and finding my own voice again.

The Characters become the chapters, and the audience is invited to recognise their own story along the way.

You can't always choose what influences you. But you can choose what you do with it.

For conferences, events, universities and adult audiences.

Enquire about the keynote

CHAPTER 1

The Ghost

What stays with us

CHAPTER 2

The Frenemy

Comparison

CHAPTER 3

The Devil

Ego and self-protection

CHAPTER 4

The Human

Realising you have a choice

BESPOKE TALKS & EVENTS

Something made for your audience.

For universities, conferences, founders and creative communities. We'll shape the theme, format and level of participation around your event and the people in the room.

  • Universities
  • Conferences
  • Founders
  • Creative communities
Talk to me about your event

THE CHARACTERS IN THE ROOM

Not a lecture. A room full of familiar voices.

The INFLUENCED Characters give people a shared language for something that's usually hard to put into words. It's easier to say "that was my Frenemy talking" than to explain a whole feeling.

Meet the Characters
The Human card The Angel card The Shapeshifter card The Ghost card The Frenemy card Destiny card The Opportunist card The Host card

Meet the voices

Each Character stands for a different kind of influence we all recognise.

Play out the scenario

Relatable, real-life moments, and which voice would win.

Get the room involved

Votes, discussion and honest moments, at whatever level suits the audience.

Take a question home

Everyone leaves with something to keep noticing after the session ends.

TRY ONE

You're in a meeting. You have an idea, but everyone else seems to disagree. Which voice speaks first?

There's no right answer. Pick the one that sounds most like you.

Pick a voice to see where it might take you.

THE GHOST SPEAKS FIRST

“Last time you spoke up, it didn't land. Remember?”

What might happen: You stay quiet. The idea leaves the meeting with you, and you replay it on the way home.

The Host asks: Whose reaction are you really remembering?

THE FRENEMY SPEAKS FIRST

“Wait and see what Sam thinks. Sam always sounds cleverer than you.”

What might happen: You hold back until someone else suggests something similar, and they get the credit.

The Host asks: Who are you measuring yourself against right now?

THE SHAPESHIFTER SPEAKS FIRST

“Just agree. Be the easy one in the room.”

What might happen: You nod along, and later wonder why the decision doesn't feel like yours.

The Host asks: Who do you become in this room, and is that who you want to be?

THE ANGEL SPEAKS FIRST

“Say it kindly. Ask a question instead of starting an argument.”

What might happen: You share it as a question. Someone builds on it, and the conversation shifts a little.

The Host asks: Is this advice you actually follow, or advice you give other people?

DESTINY SPEAKS FIRST

“What if this is the idea that changes everything?”

What might happen: You make the case with real energy. Some people come with you, and some need more convincing.

The Host asks: What would you say if you weren't worried about being wrong?

THE HUMAN SPEAKS FIRST

“I'll say what I think. I can live with the room disagreeing.”

What might happen: You share it clearly and listen to the pushback. Whatever's decided, you know you were part of it.

The Host asks: What helped you choose this voice today, and what makes it harder on other days?

In a session, the whole room votes, and we talk through where each voice might lead. Scenarios are chosen to suit the audience, so a school session uses moments young people will recognise.

Amelia, founder of WE ARE INFLUENCED, in a black suit, leaning back in a leather armchair

YOUR SPEAKER

Hi, I'm Amelia.

I'm a creative, songwriter and marketing strategist, and the founder of WE ARE INFLUENCED. I've built my own audience of over 31K followers and 1.2 million likes on TikTok, released music with over a million streams, and helped founders and businesses grow through content, campaigns, websites and events.

I've spent the last few years studying psychology, and working on both sides of influence made me curious about something deeper: how the people, pressures and expectations around us shape who we become.

That's where the INFLUENCED Characters came from, and it's what every talk is built around.

Read more about me →

FORMATS

However your event works.

Any of the talks can be delivered in the format that fits your audience. We'll agree the length and setup together.

Keynote

A talk for a larger audience, with interactive moments the whole room can take part in.

Workshop

A smaller, hands-on session with more time for scenarios, discussion and reflection.

Panel

A conversation about influence, identity, personal brand or creativity alongside other speakers.

Bespoke session

Something designed around your theme, your people and what you'd like them to leave with.

ENQUIRE ABOUT A TALK

Tell me about your room.

Share a few details about your organisation, your audience and what you'd like the session to do. I'll reply personally to talk it through.

Nothing is booked until we've agreed the details together, and you don't need everything decided yet.

Or email amelia@weareinfluenced.co.uk

EVENTS AND EXPERIENCES

Want to be in the room?

Public talks, workshops and immersive INFLUENCED experiences are in the works. Sign up to hear about events as they're announced.

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